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To upload for the first time, you need to let it as “NEW”. After you test everything and it’s fine, you go to the workshop in steam and change to public. You should let this private to test first if the mod is working and don’t crash the game. In this case, how we are talking about config files, leave config in this line.Ĭhanges the visibility of your item in the workshop. It says to workshop what kind of file are you uploading. This must be the name of the car and after the name of your version
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Is the name of the mod that will appear in the steam workshop. It’s used for make updates, we will talk about it later. It’s the id of your mod in the steam workshop, don’t edit this while upload for the first time, you can delete this line. You can just put a letter or a word, you will edit this later, on steam. Is the description that appear in the steam workshop. Go to the cars folder where you make the config file, and copy the name on that folder. Is the name of the car in the game files. It is mandatory to have a thumbnail, so take a screenshot or make an artwork and put in the folder, together with you files, with the name “uploadpreview”Īfter that, open the “upload_config.txt” file and edit them. Here, we don’t use the numbers in the end of the name file, otherwise, it won’t work. The config name must be “config.txt” and the bodyconfig must be “bodyconfig.txt”. Your files will end in a number, eg config2.txt, you need to rename them to make this work.
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\Steam->steamapps->common->Car Mechanic Simulator 2021->Car Mechanic Simulator 2021_Data->StreamingAssets->Upload->SampleUploadConfig
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Go the Cars folder and copy the “config.txt” and the “bodyconfig.txt” that you created.Īfter you copied that, go to the upload folder, delete the config and bodyconfig and paste your files in place. First of all, read the rules of workshop upload.
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